+50% Conjurer exp if Main Class is Druid (Unlock level 35) Hell Spirit refill (baby demons) +1% per lvl beyond 100ĭruid gains exp when Mana refills (log10(mana))Ĭonjurer Conjurer (req lvl 50 Battle Mage and 25 Druid) +50% Druid Exp if Sub Class is Conjurer (Unlock level 60) +50% Druid Exp if Main Class is Battle Mage (Unlock level 25) +50% Battle Mage Exp if Sub Class is Druid (Unlock level 75)īattle Mage gain exp as you kill enemies (stage ^ ( 1 + (stage / 1000)))Īll Refill Speed -1% / 10 lvl (1 / (1+bonus)) There is no hard cap on class levels or their active bonuses. Inactive classes give none of the bonuses. Only Druid has 2 starting bonuses.Ĭlasses set as Main give their full bonuses.Ĭlasses set as Sub only give half of their bonuses. The 2nd - 4th bonuses unlock after reaching a certain level and you get the specified bonus for each level after that. Those bonuses obviously only apply, if the class is active.Įach class has 2-4 Bonuses. They unlock after reaching a specified level. At level 99 you'd have a bonus of 0.Įach Class also has 2 traits (except for Battle Mage which only has 1) which give a 50% Exp-Bonus to that class, if you equip it together with another class as Main and Sub. For example the Battle Mage Class give -0.1s Stage enemy Respawn at level 100,200,300,400 and 500. You get a bonus by reaching x level and every x level after that, up to it's max. Sub classes can be changed at any time for free.Įach Class has a Perma Trait, and those are always active once gotten, even if the class isn't. There are also 2 trophy purchases, each gives you 1 additional charge you can save up. Each time you use souls to change class though, the price goes up. You can also pay souls to change it instantly. You get a 1 free Class Change Charge for your Main Class and if you use it, you get a new one, when the daily reward timer resets. After that it scales exponentially (8-8.5% per lvl for most classes about 4% per lvl for Battle Mage). Soft Cap: The exp required to level a class scales linearly until you reach the "soft cap" level for that class. The Sub Class only gains 10% of the base Exp, although this too can be upgraded via the souls purchase "Sub Class Exp" which raises it to 30%. There is a soul purchase which raises the Main Class Exp by 25%. You gain levels by getting exp through different means for each Main or Sub class. You can set a Main Class and a Sub Class.
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